VirtualGeo Studio
- A brand new GUI designed in accordance with the "black is beautiful" trend, completely revamped to be more user-friendly, resulting in fewer menus and a more convenient toolbar
- A new project wizard guides you when you launch the application to create or open your project in just a couple of steps
- New editors now enable you to intuitively configure and customize your data
- A library of default images and models is now available to easily customize your data, and you can extend it with your own images and models to enrich the look-and-feel of your project
- A catalog of pre-configured layers now provides you with ready-to-use background maps
- A new editable feature layer allows you to create, edit the geometry and customize the appearance of vector data
VirtualGeo Web
- Better OS and browser support
- IE >= 8, Firefox >= 3.6, Safari >= 5, Opera >= 11 and Chrome >= 7
- Windows XP, Vista, and 7 fully tested and supported
- Automatic graphic settings according to available graphics card
- Improved developer experience
- Many new tutorials allow to start quickly developing a new page
- Writing code has never been quicker and easier thanks to new JavaScript API
- More controls on the Web plugin thanks to an enriched API (mouse events, add layer,etc...)
- New developer tools : a sandbox for interactive code editing in your browser !
- Allow to directly edit the code in a browser and see the result interactively
- Improved interoperability with external spatial data infrastructure
- OGC standards : WFS, WMS, WMTS
- Servers compatibility : : GeoServer, MapServer, ArcGIS Server
VirtualGeo SDK
- A new 3D Analysis module for to real-time and raytracing-based intervisibility.
- A new Video On Terrain module for projection of static image, video, decoded video stream onto terrain.
- Improvement on terrain annotation : rectangle, ellipse and better on-terrain management
- On the fly reprojection on raster and elevation image
- New supported formats :
- ECW file format for fast display of image file
- SVG for icon and screen overlay, with support to access the elements inside the SVG
- And many more bug fixes, small improvements, etc... See the user manual for more details !